package cn.bisoft.java.bean.entity;

public class WinPondReport implements java.io.Serializable
{
	private static final long serialVersionUID = 7946976188732724171L;

	private Integer id;

	private Integer issueId;

	private String issueName;

	private String issueDate;

	private Integer gameId;

	private Long salesMoney;

	private Long bonusMoney;

	private Long preWinPondBalance;

	private Long thisWinPondBalance;

	private Long returnWinMoney;

	private Integer salesTicket;

	private Integer bonusTicket;

	// Constructors

	/** default constructor */
	public WinPondReport()
	{
	}

	/** minimal constructor */
	public WinPondReport(Integer id, Integer issueId, String issueName)
	{
		this.id = id;
		this.issueId = issueId;
		this.issueName = issueName;
	}

	/** full constructor */
	public WinPondReport(Integer id, Integer issueId, String issueName, String issueDate, Integer gameId,
			Long salesMoney, Long bonusMoney, Long preWinPondBalance, Long thisWinPondBalance, Long returnWinMoney,
			Integer salesTicket, Integer bonusTicket)
	{
		this.id = id;
		this.issueId = issueId;
		this.issueName = issueName;
		this.issueDate = issueDate;
		this.gameId = gameId;
		this.salesMoney = salesMoney;
		this.bonusMoney = bonusMoney;
		this.preWinPondBalance = preWinPondBalance;
		this.thisWinPondBalance = thisWinPondBalance;
		this.returnWinMoney = returnWinMoney;
		this.salesTicket = salesTicket;
		this.bonusTicket = bonusTicket;
	}

	// Property accessors

	public Integer getId()
	{
		return this.id;
	}

	public void setId(Integer id)
	{
		this.id = id;
	}

	public Integer getIssueId()
	{
		return this.issueId;
	}

	public void setIssueId(Integer issueId)
	{
		this.issueId = issueId;
	}

	public String getIssueName()
	{
		return this.issueName;
	}

	public void setIssueName(String issueName)
	{
		this.issueName = issueName;
	}

	public String getIssueDate()
	{
		return this.issueDate;
	}

	public void setIssueDate(String issueDate)
	{
		this.issueDate = issueDate;
	}

	public Integer getGameId()
	{
		return this.gameId;
	}

	public void setGameId(Integer gameId)
	{
		this.gameId = gameId;
	}

	public Long getSalesMoney()
	{
		return this.salesMoney;
	}

	public void setSalesMoney(Long salesMoney)
	{
		this.salesMoney = salesMoney;
	}

	public Long getBonusMoney()
	{
		return this.bonusMoney;
	}

	public void setBonusMoney(Long bonusMoney)
	{
		this.bonusMoney = bonusMoney;
	}

	public Long getPreWinPondBalance()
	{
		return this.preWinPondBalance;
	}

	public void setPreWinPondBalance(Long preWinPondBalance)
	{
		this.preWinPondBalance = preWinPondBalance;
	}

	public Long getThisWinPondBalance()
	{
		return this.thisWinPondBalance;
	}

	public void setThisWinPondBalance(Long thisWinPondBalance)
	{
		this.thisWinPondBalance = thisWinPondBalance;
	}

	public Long getReturnWinMoney()
	{
		return this.returnWinMoney;
	}

	public void setReturnWinMoney(Long returnWinMoney)
	{
		this.returnWinMoney = returnWinMoney;
	}

	public Integer getSalesTicket()
	{
		return this.salesTicket;
	}

	public void setSalesTicket(Integer salesTicket)
	{
		this.salesTicket = salesTicket;
	}

	public Integer getBonusTicket()
	{
		return this.bonusTicket;
	}

	public void setBonusTicket(Integer bonusTicket)
	{
		this.bonusTicket = bonusTicket;
	}

}